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发表于 2012-5-23 18:02:25
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来自 上海
代号一个 发表于 2012-5-23 14:28
是的,你尝试了建立了么?比如建立一个正方体,去掉右侧面,要求各个面的有效面都朝向里面,这可以做到么 ...
这个做不到,用户手册3.3.1 Walls as Boundaries第二段说明这样的面是不允许的。
When multiple planar faces are required, it is important to be aware of the way in which PFC3D
treats contacts at edges between these faces. At a concave edge between two faces, a single particle
may (physically) have two contacts—one with each wall—if it is squeezed into the corner. Since
PFC3D only allows one contact between any two objects, the two faces must be represented by two
separate walls, so that two contacts may form. In general, separate walls must be used for faces that
have concave edges or corners (e.g., three planes meeting at a single vertex). In the opposite case of
convex edges, there should be a continuous evolution of the contact force and normal vector as the
particle moves from one face to the neighboring one. If separate walls were used here, there would
be a jump in conditions as one contact is lost and another created. To overcome this, PFC3D allows
multiple faces to be specified for one wall; these faces must form convex edges or vertices with
each other. Using this logic, PFC3D can migrate a single ball-wall contact in a continuous fashion
as it moves from one face to another. Finally, faces must be planar (i.e., all vertices of a single face
must lie in one plane). Refer to the WALL command for further discussion and an example. |
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